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Hi, I'm Dan! I mostly do music and soundscapes for video games, performing arts, theater and other types of experimental projects. I love combining music, sound and noise with other arts and mediums, such as videos, interactive installations, spoken word, choreography... anything really!
(I also do a bit of writing and some basic programming.)

 

I recently received a Degree of Bachelor of Arts in Media, Aesthetics and Narration through the Game development - music program at University of Skövde in Sweden. I'm based in Sweden at the moment, but I'm open for projects anywhere!

Summary of skill sets

  • Musical composition, production and arrangement

  • Proficiency in FMOD, Unity, and C#

  • Narrative concepts and screenplay


Feel free to have a look around and listen to my stuff. And of course you're welcome to reach out if you feel like I can contribute to your project, or if you'd like to collaborate on creating something strange and beautiful together from scratch!

dan.hedberg.jobb@gmail.com
 

Some of my past projects

Read more about these and other projects in my portfolio.

Tachyon Suspension Orbs (Application, 2024)
This is a prototype for the digital version of the interactive sound installation Tachyon Suspension (2024). Currently in development!


Tachyon Suspension (Interactive sound installation, 2024)

  • Sound installation concept and spatial design.

  • Musical/soundscape composition and production.

  • Organizing and conducting a qualitative research study on participants' experience.
     


Sanguine Sacrilege (Video game, 2023)

  • Musical composition and production.

  • FMOD implementation in Unity.


The Egress Tree (Video, 2021)

  • Musical composition and arrangements.

  • Video concept, production and editing.


Variation I - Vår (Video, 2022)

  • String arrangement.

  • Musical composition (with 3 co-composers).

  • Video editing.

An Argument of Clouds (Orchestral Version)
(Composition, 2024)

  • Musical composition and arrangement.

  • Scoring in MuseScore.


The Neighbors - Los Vecinos - Las Vecinas

(Online interactive theater, 2021)

  • Musical composition and production.

  • Commissioned song "Preparing for the Party".
     


The Night Scythe (Video game, 2023)

  • FMOD implementation in Unity.

  • Narrative concept and screenplay.

  • Musical composition and production.
     


Phatic Tactility (Interactive live performance, 2023)

  • Composition and production.

  • Part of interactive live performance/experience about physical contact.

  • Concept developed together with 2 co-composers.
     

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